Perhaps we'll see Mojang branch out into even more genres in the future, but for now it seems the developer has more than enough to be getting on with. You find weapons, you find armour and you enchant those, and that becomes your character."Īccording to executive producer David Nisshagen, Dungeons is "taking Minecraft from one game into multiple games that feel unique, but still fit together". "Instead, in Dungeons we focused very much on 'you are what you wear'. They don't have skills, you don't have abilities, nothing like that that you find over time," says game director, Måns Olson. "Characters in Minecraft do not have any inherent abilities. The video goes on to explain how Dungeons is sticking to one of the vanilla game's core principles of being easily accessible to anyone, regardless of age or skill, and goes into a bit of detail on how it'll be different to other dungeon exploring games. ![]() ![]() ![]() The Minecraft Dungeons team is also working closely with the vanilla Minecraft team to make sure everything in Dungeons could fit into the vanilla game.
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